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Devlog
Tusari bonus level - Vertical parallax scrolling tricks
March 16, 2025
by
Martin Piper
3
In his video I look at vertical parallax with FLD, how sprites can use updated X position during rendering, horizontal parallax, and using raster timed NMIs to create a sparse FLD that can efficiently...
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Tech demo
January 26, 2023
by
Martin Piper
1
#Commodore 64
New tech demo of Tusari 2 This version has more optimisations and gameplay compared to the previous version. Graphics and music are placeholder, mostly all taken from the original Tusari. Title screen...
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Coding
January 23, 2023
by
Martin Piper
1
#Coding
For those that were wondering about #Commodore64 development, this is a video of me in the coding zone working through a few TODO items for my new game "Tusari 2". No talking, just code and gameplay f...
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