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Tusari 2

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Devlog

  • Tusari bonus level - Vertical parallax scrolling tricks
    March 16, 2025 by Martin Piper
    3
    In his video I look at vertical parallax with FLD, how sprites can use updated X position during rendering, horizontal parallax, and using raster timed NMIs to create a sparse FLD that can efficiently... Continue reading
  • Tech demo
    January 26, 2023 by Martin Piper
    1
    #Commodore 64
    New tech demo of Tusari 2 This version has more optimisations and gameplay compared to the previous version. Graphics and music are placeholder, mostly all taken from the original Tusari. Title screen... Continue reading
  • Coding
    January 23, 2023 by Martin Piper
    1
    #Coding
    For those that were wondering about #Commodore64 development, this is a video of me in the coding zone working through a few TODO items for my new game "Tusari 2". No talking, just code and gameplay f... Continue reading
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