Tusari bonus level - Vertical parallax scrolling tricks


In his video I look at vertical parallax with FLD, how sprites can use updated X position during rendering, horizontal parallax, and using raster timed NMIs to create a sparse FLD that can efficiently scroll the screen vertically.

Source code: https://github.com/martinpiper/C64Public/tree/master/Tusari2/FLDParalax

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