Tusari bonus level - Vertical parallax scrolling tricks
Tusari 2 » Devlog
In his video I look at vertical parallax with FLD, how sprites can use updated X position during rendering, horizontal parallax, and using raster timed NMIs to create a sparse FLD that can efficiently scroll the screen vertically.
Source code: https://github.com/martinpiper/C64Public/tree/master/Tusari2/FLDParalax
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Tusari 2
Tusari 2, sequel to Tusari on the Commodore 64
Status | In development |
Author | Martin Piper |
Genre | Platformer |
Tags | Commodore 64 |
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