Yes, but you will need to change the source code of the player routine. In the source file MusicPlayer2.a look for .playSFX and this block of code is active when SoundEffectsActive is defined. The variable .fxnoteDuration is used to decide how long to use the voice for sound effects before resuming the music.
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Pease have a look at these files and let me know if i can do something like xed song that is inside the compilation and publish it here and in youtube like a demo c64 for example 4 EASY SONGS SID CHIP C64 COMPILATION BY TOOLKITMAN by Toolkitman Thank you!!!!
Can i use the instruments sounds and part of the composition of the demo to build music by myself to publish over the web like youtube?
Yes
Thank you! I Stand up for free software : )
After some play i have composed this have a look : ) ODE TO JOY SID C64 by Toolkitman
This is cool Software!!!! Please add midi support. Thank you to share it.
Do you mean sampled audio? Or a chip sound effect?
Both actually are supported already.
Yes, but you will need to change the source code of the player routine. In the source file MusicPlayer2.a look for .playSFX and this block of code is active when SoundEffectsActive is defined. The variable .fxnoteDuration is used to decide how long to use the voice for sound effects before resuming the music.